Assyria
up:: Civilization V
- Winning Strategy: Domination βοΈ+ Culture πΌ or Science π¬
graph TD
a(Worker technology)-->b(Contruction: Composite Bowmen)
a-->c(Mathematics: Siege Towers)
- continue on war
- beeline military teach
Social policies
| Culture | Science |
|---|---|
| Honour | Honour |
| Aesthetics | Commerce |
| Exploration | Rationalism |
Ideology
| Culture: Autocracy | Science: Order |
|---|---|
| Futurism, Mobilisation, Fortified Borders | Double Agents, Hero of people, Young Dion |
| Nationalism, Police State | Workerβs faculties, Five-year-plan |
| Cult of personality | Spaceflight Pioneers |
Religion God of craftsmen, Messenger β¬οΈ Tithe, Church property β¬οΈ Pagodas, Religious Community β¬οΈ Religious texts, Itinerant Preachers